Starcraft what is rax
The attack should only last as long as it can do damage, this is a rush and loses power the longer the attack lasts because only two Barracks are producing. After the attack Factory or Starport tech is a must, the opponent will have adjusted to an anti-Marine strategy by then.
It should be noted that this build and all the others mentioned in Adaptions are weak to counter-attacks or pushes straight after you have finished the attack, hence why you will need to do considerable damage or keep the opponent busy with Bunkers to buy time.
Once the Bunkers are finished, do not reinforce, work up a strong economy for a transition. General Recent changes Pending changes Random page. Betting Preferences. What links here. Related changes. Upload file. Special pages. Meanwhile, at home, take a second base, tech up, and build out your base. Sign up for my Free Starcraft 2 Mini-Course where I reveal my best strategies not seen anywhere on this site! There is are a lot of ways you can do this push, but below is my favorite build order.
Alternatives If you go for an earlier push, bring a few SCVs to throw down a Bunker inside the opponent's main. If the Protoss player will not come out to take his expansion, you will win the game easily. Tweet Starcraft 2 Strategy Guide. The Osiris Method. Starcraft 2 Beginner's Guide. Starcraft 2 Campaign Walkthrough.
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Terran Units. Terran Army Compositions. It was named for MakaPrime , the first professional player to use this strategy frequently. Maka built this forward Barracks in at least one game in every single set he played in the GSL season 2. The Maka Rax is normally placed in a location ridiculously easy to scout , such as the player's natural expansion area.
Other players have since refined the opening by placing the Barracks in less obviously visible locations, though it is debatable whether or not a Barracks placed in a location difficult to scout is really a Maka Rax. MarineKing was the first player to use the MakaRax with continued success in the GSL and has popularized the strategy.
The goal of this build is to punish greedy opponent's build, such as Nexus First, 3 Fast Hatcheries or 1 Barracks 3 Command Center build. As said, make one of the two Barracks outside of your main. If taken, you can still push or play defensive with expanding and making a bunker.
Otherwise, no needed to scout.
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